﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace PankowGame13
{
    class Tile
    {
        public Texture2D tileTexture { get; set; }
        public Rectangle tileRect { get; set; }
        public Vector2 tileLocation { get; set; }
        public int tileSize { get; set; }
        public bool canPass { get; set; }
        public bool isOpen { get; set; }
        public bool isActive { get; set; }
    }
}
